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Genghis_Ray
Emissary

 PostWed Dec 30, 2009 4:43 pmView user's profileSend private messageReply with quote  
Turn 4 - Westeros Phase

Deck I: Mustering


In Order of Play, players muster new units from their cities and strongholds. New units must conform to a player’s Supply limits. (See detailed rules on pages 5 and 6)

Muster Points:

Baratheon: Dragonstone (2), Kings Landing (2), Sunspear, Storm’s End = 6
Stark:Winterfell (2), Seagard (2), Moat Cailin, White Harbor, Crackclaw Point = 7
Greyjoy: Pyke (2), Riverrun (2), Flint’s Finger = 5
Lannister: Lannisport (2), Harrenhal = 3
Tyrell: Highgard (2), Oldtown, The Reach = 4

Deck II: Dark Wings, Dark Words

The holder of the Messenger Raven may choose Game of Thrones, Clash of Kings or nothing at all.

*note* Wilding Threat Level is now 2.

Deck III: Wilding Attack

The wildlings attack Westeros with the current strength (as indicated on the Wildling Threat track). All players must bid power to bolster the Night’s Watch. (See detailed rules on page 8.)

I now need your musters, starting with Baratheon. I will also need to know from Greyjoy, as holder of the Messenger Raven, what the effects of the ‘Dark wings, Dark words’ event.

Done in the name of the gods old and new,

Grand Maester Ray
posts: 1697 | location: Slums of Northville, MI | joined: 04 Oct 2003 | medals: 3

Genghis_Ray
Emissary

 PostFri Jan 01, 2010 5:02 amView user's profileSend private messageReply with quote  
Turn 4 - Westeros Phase - Deck I resolution

Baratheon:
King's Landing: Footman -> Siege
Dragonstone -> Knight
Storm's End: fleet in port
Sunspear: Footman -> Knight

Stark:
Winterfell: Footman-->Siege
White harbor: Footman
Moat Cailin: Footman
Crackclaw point: Footman-->Knight
Seagard: Siege
posts: 1697 | location: Slums of Northville, MI | joined: 04 Oct 2003 | medals: 3

Genghis_Ray
Emissary

 PostSat Jan 02, 2010 3:36 amView user's profileSend private messageReply with quote  
Turn 4 - Westeros Phase - Deck I resolution (continued)

Greyjoy:
Flints finger footman
Pyke seige engine
Riverrun knight

Lannister:
muster a footman in lannisport
posts: 1697 | location: Slums of Northville, MI | joined: 04 Oct 2003 | medals: 3

Genghis_Ray
Emissary

 PostMon Jan 04, 2010 11:41 amView user's profileSend private messageReply with quote  
Turn 4 - Westeros Phase - Deck I resolution (continued)

Tyrell:
Highgarden: Knight
Oldtown: Footman
Reach: Nothing

Turn 4 - Westeros Phase - Deck II resolution

'Dark Wings, Dark Words': Greyjoy selects 'Game of Thrones'.
In the Order of Play, each player collects one Power token from the Power Pool for every Power Icon (Crown) present in the areas that he controls.

(Current + New = Total)

Baratheon: Dragonstone, Kings Landing (2), Storm's End Port, Sunspear = 5+5=10
Stark: Winterfell, The Twins, Winterfell Port, White Harbor Port, Seagard = 4+5=9
Greyjoy: Pyke, Pyke Port, Riverrun = 3+3=6
Lannister: Stony Sept, Harrenhal = 4+2=6
Tyrell: Oldtown Port = 1+1=2
posts: 1697 | location: Slums of Northville, MI | joined: 04 Oct 2003 | medals: 3

Genghis_Ray
Emissary

 PostThu Jan 07, 2010 4:09 pmView user's profileSend private messageReply with quote  
Turn 4 – Westeros Phase – Deck III Resolution

Night’s Watch Support bids:


Baratheon: 0 (10 tokens left)
Greyjoy: 3+1=4 (3 tokens left)
Lannister: 0 (6 tokens left)
Stark: 1+1= 2 (8 tokens left)
Tyrell: 0 (2 tokens left)

Wilding strength: 2
Night’s Watch Support: 6

Night’s Watch Victory! Per the Wilding Event card, Greyjoy, as highest bidder, may upgrade two of his Footmen to Knights.
posts: 1697 | location: Slums of Northville, MI | joined: 04 Oct 2003 | medals: 3

Genghis_Ray
Emissary

 PostThu Jan 07, 2010 4:10 pmView user's profileSend private messageReply with quote  
Turn 4 – Westeros Phase – Deck III resolution (cont.)

Greyjoy:
Upgrade both footmen in Flint's Fingers

That concludes the Westeros Phase. I now need your Order Assignments and Tactics selections. Once I have them all, they will be revealed. And Greyjoy, as holder of the Messenger Raven, can exchange one unplayed order for one of his assigned orders.
posts: 1697 | location: Slums of Northville, MI | joined: 04 Oct 2003 | medals: 3

Genghis_Ray
Emissary

 PostSat Jan 09, 2010 2:26 amView user's profileSend private messageReply with quote  
Turn 4 – Planning Phase – Order Assignments

Baratheon:
Tactics: Secure Hostages

King's Landing - raid
Kingswood - raid
Dornish Marches - march +0
Blackwater - support
Sea of Dorne - support
Dragonstone - March (-1)
Sunspear - CP
Storm's End port - CP
Summer Sea - raid
Shipbreaker Bay - defense (+1)
Storm's End - no order

Greyjoy:
Tactics - manage troops

Riverrun - Defend +2*
Golden Sound - Support +0
Ironman's bay - Support +1*
Pyke - Attack +1*
Pyke's Port - Attack -1
Flint's Fingers - Attack +0
Sunset Sea - Support +0

Lannister:
Tactics: Manage troops

lannisport port: raid
stoney sept: support +1*
blackwater: support
Harrenhall: raid
lannisport: attack +1*

Stark:
Tactic: Manage troops

Winterfell port: support
Winterfell: raid
Bay of ice: Support
The Shivering sea: Defense+1
White Harbor: March-1
White Harbor port: Consolidate
Moat Cailin: March+0
The Twins: Consolidate
The Narrow Sea: March+1*
Seagard: Raid
Mountains of the Moon: Support+1*
Crackclaw point Raid*

Tyrell:
Tactics: Support allies

Searoad marches: Support
The Reach: March -1
Redwyne Straights: March +0
Highgarden: Consolidate Power
Oldtown: Defense
Oldtown Port: Consolidate Power

Greyjoy may now use the Messenger Raven, to exchange one unplayed order for one of his assigned orders.

Once that has been resolved, we will need to resolve:

Stark’s Manage Troops tactics immediate move
Greyjoy’s Manage Troops tactics immediate move
Lannister’s Manage Troops immediate move

If you have any questions, or would like to submit your orders early, please let me know.

Done in the name of the gods old and new,

Grand Maester Ray
posts: 1697 | location: Slums of Northville, MI | joined: 04 Oct 2003 | medals: 3

Genghis_Ray
Emissary

 PostSat Jan 09, 2010 2:27 amView user's profileSend private messageReply with quote  
Turn 4 – Planning Phase – Messenger Raven

Greyjoy:
The Golden Sound to Raid.
posts: 1697 | location: Slums of Northville, MI | joined: 04 Oct 2003 | medals: 3

Genghis_Ray
Emissary

 PostSun Jan 10, 2010 2:44 amView user's profileSend private messageReply with quote  
Turn 4 – Action Phase – Tactic Card resolution

Stark:
I’m vacating Seagard with my Manage Troops, moving everything to Moat Cailin.
posts: 1697 | location: Slums of Northville, MI | joined: 04 Oct 2003 | medals: 3

Genghis_Ray
Emissary

 PostMon Jan 11, 2010 4:00 pmView user's profileSend private messageReply with quote  
Turn 4 – Action Phase – Tactic Card resolution (continued)

Greyjoy:
Balon and knight to pyke.

Lannister:
I'm usin my immediate effect on TC to move Jaime (raid) to harrenhall

Turn 4 – Action Phase – 1st Raids

Baratheon:
activate Mellisandre
Mellisandre + 2 Sieges -> Kingswood
posts: 1697 | location: Slums of Northville, MI | joined: 04 Oct 2003 | medals: 3

Genghis_Ray
Emissary

 PostMon Jan 11, 2010 4:01 pmView user's profileSend private messageReply with quote  
Turn 4 – Action Phase – 1st Raids (continued)

Stark:
Resolving Crackclaw raid to no effect (Lift order)
posts: 1697 | location: Slums of Northville, MI | joined: 04 Oct 2003 | medals: 3

Genghis_Ray
Emissary

 PostTue Jan 19, 2010 3:20 pmView user's profileSend private messageReply with quote  
Turn 4 – Action Phase – 1st Raids (continued)

Greyjoy:
Remove support in Searoad Marches.

Tyrell opts not to utilize his Support Allies Ongoing effect to replace the support.*

Lannister:
discard raid token
posts: 1697 | location: Slums of Northville, MI | joined: 04 Oct 2003 | medals: 3

Genghis_Ray
Emissary

 PostTue Jan 19, 2010 3:21 pmView user's profileSend private messageReply with quote  
Turn 4 – Action Phase – 2nd Raids

Baratheon:
Remove order Summer Sea.

Stark:
Robb and the siege takes the Eyrie.

Stark:
+4 Siege +1 Robb + 4 Support = +8

Eyrie Neutral token = +7

Eyrie neutral token removed. (see AGoT pdf pg 14)
posts: 1697 | location: Slums of Northville, MI | joined: 04 Oct 2003 | medals: 3

Genghis_Ray
Emissary

 PostTue Jan 19, 2010 3:23 pmView user's profileSend private messageReply with quote  
Turn 4 - Action Phase - 2nd Raids (continued)

Lannister:
Jaime lannister (activated) and the siege engine will attack riverrun.

Combat! The 2nd Battle of Riverrun

Lannister:

+4 Siege +2 Jaime +8 Support +2 Joffrey Lannister = +16

Greyjoy:
+1 Footmen +2 Defense +4 Support +0 Aeron Damphair = +7

Lannister wins. Joffery has one sword icon. Activated Jaime has one sword icon. Aeron does not have any fortification icons. Greyjoy opts not to use Aeron’s special lability. Greyjoy Footmen removed.
posts: 1697 | location: Slums of Northville, MI | joined: 04 Oct 2003 | medals: 3

Genghis_Ray
Emissary

 PostSun Jan 24, 2010 4:52 amView user's profileSend private messageReply with quote  
Turn 4 – Action Phase – 3rd Raids

Baratheon:
raid in Kingswood
activate Mellisandre
Mellisandre + 2 sieges => The Reach BATTLE
1 siege => Dornish Marches
No token needed

Combat! The 2nd Battle of the Reach

Bratheon:
+8 Siege +1 Melissandre +0 Davos Searworth = +9

Tyrell:
+2 Knight +1 Footmen +1 Loras +1 Lannister Support +2 Maegary = +7

Baratheon wons. Dvos has no sword icons. Maegary has two fortication icons. No casualties inflicted. However, Tyrell units cannot retreat due to Supply limits. Loras retreat to Highgarden.

Per Baratheon’s ‘Secure Hostage’ tactic, Stannis is removed from Tyrell’s holding cell and placed in the Reach.

Turn 4 – Action Phase – 1st Marches

Baratheon:
My Knight from Dragonstone attacks Cracklaw.

Combat! The 3rd Battle of Crackclaw Point

Baratheon:
+2 Knight -1 March +2 Axell Florent = +3

Stark:
+2 Knight +4 Support +4 Robb Stark = +10

Stark wins. Robb has two sword icons. Baratheon has two Fortification icons. No units eliminated. Baratheon retreats to Dragonstone.

As Robb was Stark’s last card, he reclaims his House cards.
posts: 1697 | location: Slums of Northville, MI | joined: 04 Oct 2003 | medals: 3

  

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