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GMChristine
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 PostTue Feb 23, 2010 12:37 pmView user's profileSend private messageSend emailVisit poster's websiteReply with quote  
Westeros 1 Mustering - Muster new Units in Cities and Strongholds.
Westeros 2 Game of Thrones (W) - Areas containing the power symbol provide Power. Ports with a ship gain power if their are no enemy ships in the adjacent sea area. Wildings advance.
Westeros 3 Wildling Attack - The Wildlings attack!


Westeros 1 Mustering - Muster new Units in Cities and Strongholds.

Baratheon 3,2
Stronghold King's Landing
City Storm's End

Lannister 4,3,2,2,2
Stronghold Lannisport, Riverrun
City Harrenhal

Tyrell 3,2,2,2
Stronghold Highgarden, Oldtown
City The Reach, Starfall

Martell 3,2,2,2
Stronghold Dragonstone, Sunspear
City Yronwood

Greyjoy 4,3,2,2
Stronghold Winterfell, Seagard, Pyke
City Flint's Finger,

Stark 3,2,2,2
City Moat Calin, White Harbor, Crackclaw Point

_________________
"There are two kinds of truth. There are real truths and there are made up truths." - Marion Barry, ex-mayor of Washington DC
posts: 2747 | location: Illinois, USA | joined: 26 Apr 2001

GMChristine
Administrator

 PostWed Feb 24, 2010 4:01 amView user's profileSend private messageSend emailVisit poster's websiteReply with quote  
Baratheon
Muster 2 Fleets in Blackwater Bay
Muster 1 Fleet in Storm's End Port

*Lannister muster*
Harranhal - add footman
Riverrun - convert both footman to knights
Lannisport - footman, one fleet in Golden Sound
posts: 2747 | location: Illinois, USA | joined: 26 Apr 2001

GMChristine
Administrator

 PostFri Feb 26, 2010 4:11 amView user's profileSend private messageSend emailVisit poster's websiteReply with quote  
Tyrell:
The reach: Footman to knight
Highgarden: Ship in west summer sea, footman
Oldtown: Two footmen
Starfall: Footman

Martell:
Dragonstone: Footmen and Ship in port
Sunspear: Knight
Yronwood: Footmen

Greyjoy:
Winterfell - Knight
Seagard - ship + upgrade footman
Pyke - Knight
Flint's finger - footman

Stark:
White Harbor: Fleet in The Shivering Sea
Moat Cailin: Footman
Crackclaw Point: Fleet in The Narrow Sea

Westeros 2 Game of Thrones (W) - Areas containing the power symbol provide Power. Ports with a ship gain power if their are no enemy ships in the adjacent sea area. Wildings advance.

Baratheon: 3 +3
+2 King's Landing, Kingswoods

Lannister: 7+4
Lannisport Port, Stoney Sept, Harrenhal, Riverrun

Tyrell: 10+4
Dornish Marches, The Boneway, The Arbor, Oldtown Port,

Martell: 10+4
Dragonstone, Dragonstone Port, Sunspear, Prince's Pass

Greyjoy: 3+4
Castle Black, Winterfell, Pyke, Seagard

Stark: +2
Karhold, The Twins

---------

Westeros 3 Wildling Attack - The Wildlings attack with 8!
posts: 2747 | location: Illinois, USA | joined: 26 Apr 2001

GMChristine
Administrator

 PostSat Feb 27, 2010 4:35 amView user's profileSend private messageSend emailVisit poster's websiteReply with quote  
I updated the board and removed the Footman from Pyke.

Westeros 3:

The Wildings are soundly thrashed 14 v 8.

Baratheon Bids 1
Greyjoy Bids 1
Lannister Bids 1
Martell Bids 6
Stark Bids 0
Tyrell bids 5

As greatest contributor in the recent battle against the Widings Martell reclaims The Red Viper.
posts: 2747 | location: Illinois, USA | joined: 26 Apr 2001

GMChristine
Administrator

 PostThu Mar 04, 2010 3:32 pmView user's profileSend private messageSend emailVisit poster's websiteReply with quote  
Order Assignments:

Baratheon
-Blackwater Bay - March 0
-Storm's End port - Support
-King's Landing - March -1
-Kingswood - support
-Storm's End - Defend +1

Lannister 1
-March +1* - Golden Sound
-Support - Lannisport (port)
-Consolidate Power - Lannisport
-March 0 - Riverrun
-March -1 - Harranhal
-Support 0 - Stoney Sept
-Consolidate Power - Searoad Marches

Tyrell 3
-The reach support+1*
-Highgarden consolidate power*
-Dornish marches support
-Redwyne straits defense+1
-Oldtown port consolidate power
-The boneway march+0
-Oldtown march-1
-Starfall march+1*
-The arbor consolidate power
-West summer sea raid

Martell
-Shipbreaker Bay: Raid
-Dragonstone: CP
-Dragonstone Port: Support
-Sea of Dorne: Support
-Yronwood: Defense+1
-Prince's Pass: March+0
-Sunspear: CP
-East Summer Sea: Defense+1

Greyjoy 3
-Seagard - march +0
-Sunset Sea - march +1*
-Bay of Ice - march -1
-Ironman's Bay - support +1*
-The Stoney Shore - support
-Greywater Watch - support
-Castle Black - raid
-Winterfell - defense +2*
-Pyke - CP
-Flint's Finger - CP

Stark 2
-The Narrow Sea: Support +1*
-The Shivering Sea: Support +0
-Crackclaw Point: Attack +1*
-Moat Cailin: Attack +0
-Karhold: Attack -1

Tyrell Does the Raven Fly?
posts: 2747 | location: Illinois, USA | joined: 26 Apr 2001

GMChristine
Administrator

 PostFri Mar 05, 2010 5:31 amView user's profileSend private messageSend emailVisit poster's websiteReply with quote  
Raven:
The raven takes to the air, with instructions for the fleet in west summer sea to stop reaving and instead support the other forces in the area.

Raid:

Martell:
Shipbreaker Bay raids Storm's End support.

Greyjoy raid has no valid target.
posts: 2747 | location: Illinois, USA | joined: 26 Apr 2001

GMChristine
Administrator

 PostWed Mar 10, 2010 4:19 amView user's profileSend private messageSend emailVisit poster's websiteReply with quote  
Marches:

Baratheon:
1 Knight King's Landing -> Blackwater

Lannister:
Golden Sound > all fleets to Sunset Sea. Call for support from Tyrell.
The Tyrell navies are sent to aid Lannister in the battle

Battle Commences:

Lannister attacks with +3 Fleet +1 March +3 Support (Tyrell's Fleet West Summer Sea) = 7
Greyjoy defends with +1 Fleet +4 Support Ironman's Bay (3 Fleet +1 Support) =5

House Cards:
Lannister Ser Gregor Glegane + 3 Combat Strength
Special Ability: Gain a number of Sword icons equal to 3 minus your opponent's House Card.
Greyjoy:
Theon Greyjoy: +2 Combat Strength 1 Fort

Special Ability Resolution: Lannister gains 1 Sword icon.

Battle Resolution:

Lannister attacks with +3 Fleet +1 March +3 Support + 3 HC = 10
Greyjoy defends with +1 Fleet +4 Support Ironman's Bay + 2 HC = 7

Lannister wins 10 v 7

Casualties: Lannister has 1 sword vs Greyjoy's 1 fort no casualties.

Retreat
Greyjoy may retreat to Ironman's Bay or Bay of Ice.
posts: 2747 | location: Illinois, USA | joined: 26 Apr 2001

GMChristine
Administrator

 PostThu Mar 11, 2010 4:27 amView user's profileSend private messageSend emailVisit poster's websiteReply with quote  
Greyjoy Retreats to Ironnman's Bay

--------------------

tyrell:
footman in the boneway attacks prince's pass, supported from the reach

Battle Commences:

Tyrell attacks with +1 Footman+1 Support Dornish Marches = 2
Martell defends with +2 Footmen = 2
House Cards:

Margaery Tyrell +1 Combat Strength 2 Forts
Arianne Martell +1 Combat Strength
Special Ability: If you lose this battle by 2 or less strength, both you and your opponent must retreat at the end of the battle.

Special Ability Resolution:
Martell has lost the battle by less than 2 strength, with a vengeful laugh, he watches Tyrell retreat back to The Boneway

The battle differential is not 2, ability is not activated.

Tyrell Combat Strength +1 Footman+1 Support +1 HC = 3
Martell Combat Strength +2 Footmen +1 HC = 3

Combat Strength is a 3 v 3 Tie. Tyrell is higher on the Fiefdom track, thus wins the battle.

Retreat:
Three Towers is the only Retreat options.

------

Greyjoy next March
Seagard 2 knights to Riverrun leave token

Blood Runs like a river in Riverrun

Greyjoy attacks with +4 (2) Knights +4 Support Ironman's Bay ( 3 Fleet +1 Token) = 8
Lannister defends with +4 (2) Knights +3 Support Stoney Sept ( Knight & Footman) = 7

I need House Cards.
posts: 2747 | location: Illinois, USA | joined: 26 Apr 2001

GMChristine
Administrator

 PostFri Mar 12, 2010 12:20 pmView user's profileSend private messageSend emailVisit poster's websiteReply with quote  
Battle for Prince's Pass continues:

House Cards:

Margaery Tyrell +1 Combat Strength 2 Forts
Arianne Martell +1 Combat Strength
Special Ability: If you lose this battle by 2 or less strength, both you and your opponent must retreat at the end of the battle.

Special Ability Resolution:

Martell has lost the battle by less than 2 strength, with a vengeful laugh, he watches Tyrell retreat back to The Boneway

Tyrell Combat Strength +1 Footman+1 Support +1 HC = 3
Martell Combat Strength +2 Footmen +1 HC = 3

Combat Strength is a 3 v 3 Tie. Tyrell is higher on the Fiefdom track, thus wins the battle.

Retreat:
Yronwood is the only Retreat option for Martell, one footman is destroyed to stay within supply limits.
Tyrell Retreats to The Boneway.

------

Greyjoy next March
Seagard 2 knights to Riverrun leave token

Blood Runs like a river in Riverrun

Greyjoy attacks with +4 (2) Knights +4 Support Ironman's Bay ( 3 Fleet +1 Token) = 8
Lannister defends with +4 (2) Knights +3 Support Stoney Sept ( Knight & Footman) = 7

House Cards:

Andrik the Unsmiling +1 Combat Strength 2 Swords
Ser Jaime Lannister +4 Combat Strength 1 Sword 1 Fort

Battle Resolution:

Greyjoy Combat Strength +4 (2) Knights +4 Support Ironman's Bay + 1 HC = 9
Lannister Combat Strength +4 (2) Knights +3 Support Stoney Sept +4 HC = 11

Lannister wins 11 v 9

Casualties:
Lannister has 1 Sword, Greyjoy has no Forts. 1 Greyjoy knight is removed

Retreat:
Greyjoy retreats back to Seagard.
posts: 2747 | location: Illinois, USA | joined: 26 Apr 2001

GMChristine
Administrator

 PostSat Mar 13, 2010 4:29 amView user's profileSend private messageSend emailVisit poster's websiteReply with quote  
Stark:
Karhold to Crackclaw

Baratheon
2 Fleets Blackwater Bay -> Shipbreaker Bay

Call on Stark for Support

Battle Commences:

Baratheon attacks with +2 (2) Fleet = 2
Requests +3 Support from Stark The Narrow Sea (2 Fleet +1 Support Token)
Martell defends with +1 Fleet +1 Support Dragonstone Port = 2
posts: 2747 | location: Illinois, USA | joined: 26 Apr 2001

GMChristine
Administrator

 PostTue Mar 16, 2010 6:28 amView user's profileSend private messageSend emailVisit poster's websiteReply with quote  
Stark will support Baratheon.

House Cards:

Devan Seaworth +1 Combat Strength 1 Sword 1 Fort
Areo Hotah +1 Combat Strength 1 Fort

Battle Resolution:

Baratheon attacks with +2 (2) Fleet +3 Support Stark (The Narrow Sea) = 5
Martell defends with +1 Fleet +1 Support Dragonstone Port = 2

Baratheon Combat Strength +2 (2) Fleet +3 Support +1 HC = 6
Martell Combat Strength +1 Fleet +1 Support +1 HC = 3

Baratheon wins 6 v 3

Casualties:
Baratheon has 1 Sword Martell has 1 Fort no casualties are taken.

Martell Retreats to Dragonstone Port.
posts: 2747 | location: Illinois, USA | joined: 26 Apr 2001

GMChristine
Administrator

 PostWed Mar 17, 2010 5:21 amView user's profileSend private messageSend emailVisit poster's websiteReply with quote  
Greyjoy:
Bay of ICe to Sunset Sea

Battle Commences:

The Tyrell fleet, disguised as fishermen, are sent to assist Lannister once more.

Greyjoy attacks with +1 (2 Fleet -1 March) +4 Support Ironman's Bay = 5
Lannister defends with +3 Fleet +3 Support West Summer Sea = 6

Balon Greyjoy +4 Combat Strength
Special Ability: If you win this battle, gain power tokens equal to the difference in total strength in the battle.
Tywin Lannister +2 Combat Strength 2 Forts

Battle Resolution:

Greyjoy Combat Strength +1 Attack +4 Support +4 HC= 9
Lannister Combat Strength +3 Fleet +3 Support +2 HC = 8

Greyjoy wins 9 v 8

Special Ability Resolution:
Greyjoy gains 1 power.

Retreat:

Lannister retreats to The Golden Sound.
posts: 2747 | location: Illinois, USA | joined: 26 Apr 2001

GMChristine
Administrator

 PostTue Mar 23, 2010 5:57 amView user's profileSend private messageSend emailVisit poster's websiteReply with quote  
Lannister:
One footman to Harranhal, one footman to Stoney Sept.

Tyrell:
Oldtown:
Footman to Three towers
Footman to Starfall

Stark Moat Cailin:

Footman to The Mountains of the Moon
Footman to The Fingers
Footman to Castle Black (Battle)

Support from The Shivering Sea

Do not leave Token

Battle Begins:

Stark attacks with +1 Footman +2 Support Shiver Sea ( 2 Ships) = 3
Greyjoy defends with +1 Footman = 1
posts: 2747 | location: Illinois, USA | joined: 26 Apr 2001

GMChristine
Administrator

 PostFri Apr 16, 2010 4:35 amView user's profileSend private messageSend emailVisit poster's websiteReply with quote  
House Cards:
Bran Stark + 0 Combat Strength
Special Ability: You may retreive one House Card from your discard pile at the end of the turn
Aeron Damphair +0 Combat Strength
Special Ability: After revealing you may spend 2 Power and discard this card to choose a different HC to use in this batttle at -1 Combat Strength.

Special Ability:

Greyjoy: Does not activate Special Ability.

Battle resolution:

Stark Combat Strength +1 Footman +2 Support +0 HC = 3
Greyjoy Combat Strength +1 Footman +0 HC = 1

Stark wins 3 v 1

Greyjoy Retreats to Karhold

Stark Retrieves Robb Stark.

Consolidate Power:

Lannister: 9 +2 = 11
-Consolidate Power - Lannisport
-Consolidate Power - Searoad Marches

Tyrell: 9 +4 = 12
-Highgarden consolidate power*
-Oldtown port consolidate power
-The arbor consolidate power +2

Martell: 8 +4 = 13
-Dragonstone: CP +2
-Sunspear: CP +2

Greyjoy: 6 +3 = 9
-Pyke - CP
-Flint's Finger - CP +2

Turn 5 Ends.
posts: 2747 | location: Illinois, USA | joined: 26 Apr 2001

  

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